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ar reel 2022

SHOTLIST:

  • 00:00 - 00:12 : Motion Graphics (After Effects)

  • 00:12 - 00:20 : Web AR Custom HIRO Target Tracking (PlayCanvas, Mobile Web)

  • 00:20 - 00:26 : Unity Lumin SDK (Magic Leap, Spatial Anchors)

  • 00:26 - 00:32 : Unity HoloLens SDK (Holo Lens, Cortana Voice Control)

  • 00:32 - 00:43 : Unity Vuforia SDK (APK, Image Tracking)

  • 00:43 - 00:50 : Unity Vuforia SDK (APK, Object Recognition)

  • 00:50 - 01:01 : Unity ARKit SDK (Xcode, Location Anchors)

  • 01:01 - 01:34 : Unity Lumin SDK, Mira SDK (Magic Leap, Mira Prism, Xcode)

  • 01:34 - 01:46 : Motion Graphics (After Effects)

Coding (C#), Asset Creation, UI/UX

Showreel of the multiple Augmented Reality projects I've worked on over the previous years.

Technologies Used:

  • Unity Game Engine

  • ARKit

  • HoloLens SDK

  • Lumin SDK (Magic Leap)

  • PlayCanvas

  • Vuforia

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